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Media Archaeology

For this response:

  • Read Introduction: Image Objects: An Archaeology of Computer Graphics - Jacob Gaboury (2021)
  • Watch Ivan Sutherland's Sketchpad Demo (1963)

(Readings, password in class Discord)

Discussion Prompts:

These discussion prompts are guiding questions and do not need to be directly answered in you reading responses. Your reading responses should not summarize the readings and instead should look to connect the material to your own work, your experience with 3D software, as well as other relevant readings and experiences.

  • What do you think of Jacob Gaboury's approach to 3D software and his concept of the "Image Object"
  • How is Gaboury's research relevant to our experience with computation today?
  • How do Gaboury's initial thoughts echo or reflect our previous readings on the software study of Maya?
  • How did Ivan Sutherland's sketchpad provide an alternative relationship to computing?